The Starvation

The Starvation is a form of The Hunger, corrupted by determination and magic from the timeline it originated from, an Axetale timeline where The Hunger wiped out monster kind. The Starvation is a non-sentient magic Parasite, that transforms infected into horrific abominations, through signals sent from its origin point (the Void, and the Hive Mind). These signals taint the soul of the organism and begin to deform and corrupt it, driving them rabid and insane. When the soul is completely transformed, the being becomes a vessel for the starvation, and the newly corruped Starvite that inhabits it's body, of which they will transform into a starved.

These signals carry potent amounts of determination, which begins to drastically alter the physical from of monsters, often causing them to melt, much like the amalgams. Unlike the Amalgams however, the determination that these monsters receive is not enough to render them invulnerable, instead, the signals will order the self termination of the monster if it can no longer perform efficiently. In essence, the starved cannot be killed unless limbs are severed, rendering them useless, and so will self terminate.

These signals can be interpreted by any being, including humans, and depending on the intelligence of the being, they will experience different auditory hallucinations, designed to drive them mad. A being of a lesser intelligence will suffer continuous and intense Tinnitus, while a being of average intelligence will hear voices constantly. These voices will say random things, in varying pitches and tones, and can be the voices of people known or unknown to the being. A being of a higher intelligence will hear mathematical, and scientific formulae, however, the formula heard, are incorrect. The being will understand that the formulae are incorrect, but the jumbling of the mind that the signals instigate will cause the being to not know what is wrong with the formulae.

The Starved
The Starved are beings that have been horrifically transformed by the starvation. They are hosts to a corrupted soul, now called a starvite, thar recieve signals to puppeteer the body. They come in a vast array of forms, with many of them being accentuated genetic traits, such as an overproduction of bile, causing one to become a Disgorger. The Starved are, in essence unkillable, but as mentioned earlier can self terminate if they are rendered inefficient hosts.

Known variants of the starved are listed below:


 * The Horde - An enormous pack of Starved that ravage the underground in search of food. composed of smaller monsters such as Temmies and Migosps
 * Cysts - What Moldsmal and Moldbygg have become. Lobs explosive sacks, and acid at targets, and finds prey through vibration sensing.
 * The Undying - Primarily composed from what remains of Undyne, as well as a few other Starved. Will regrow lost limbs, hypothetically making it unkillable
 * Hunters -Remarkably intelligent Starved. They use ambush tactics and crude echolocation to find prey, then tear them to shreds with their razor-sharp claws.
 * Goliaths - An enormous, grotesque aberration composed of up to eight monster corpses. Its' arms and legs are swollen and inflated, due to extra mass, and a head, capable of dividing into for parts hides and enormous fleshy tentacle.
 * The Hive Mind - The 'Leader' of the Starved. An immense being that resides on the CORE, and emanates the Starvation from Its' body
 * Dissectors- Starved that utilize crude bladed appendages as weapons. when greatly harmed, will grow bladed tentacles to continue the onslaught.
 * Crawlers - Smaller Starved.
 * Exploders - Starved that utilize their tumor-ridden souls as high caliber explosives. Will slam their soul-bound arm into targets to detonate it.
 * Disgorgers - Starved capable of lobbing balls of bile at targets to harm them. Not the most efficient at close range encounters, due to its clumsy nature.
 * The Jel - What a decomposed starved becomes. provides bio matter for Starved that need it, and can be found in enormous clumps climbing walls, or blocking paths.
 * Gassers - Tortured monsters that produce toxic gasses from their body each time they breathe. their legs and arms have melded together to prevent locomotion.
 * The Spawners - an organism that finds a home in a decomposing corpse stuck in Jel. produces a near limited supply of spawned starved.
 * The Starvers -The first form all infected take. Much like a stereotypical plague-born Zombie, but can carry and utilize tools and weapons. After a dependant amount of time, will become one of the many starved variants.
 * Lungers - Legless Starved that scuttle about using their arms, but are surprisingly agile. They can climb walls and attack by lunging at prey, hence the name.
 * Barnacles -Tortured, still alive monsters, that are bound to a Jel wall. they are forced to attack with tentacles, or by spawning starved.
 * Phasers - The infected remnants of those lost in the Void. They glitch in and out of reality to attack prey, but can be dissuaded if the prey puts up a fight.
 * Molders -Starved that reside within the Jel. shaped by the Jel into a humanoid form from the available bio matter, and proceed to attack prey with claws and teeth. Capable of creating new limbs, if they are lost.
 * Hijacker -A mass of tentacles that leech off of, and puppeteer a comatose hosts' body. grows large, soul-like clumps which can be destroyed to temporarily incapacitate it, or the monsters soul can be destroyed to kill it.
 * Starvites -The corrupted soul of a starvation-infected monster. these souls recieve and distribute signals, allowing it to control the host monsters' body. In some instances, the starvite may portude from the body of a damaged host, providing extra combat capabilities.